How long before "inactive" games are "lost"
10-12-2013, 02:11 AM
Post: #1
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How long before "inactive" games are "lost"
I have several games on which i am waiting for a response for 5 days now. How long before system decides that those games are forfeited?
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10-12-2013, 02:30 AM
Post: #2
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RE: How long before "inactive" games are "lost"
It's variable. It takes anywhere from 4 days to 1 week. Very rarely it'll go higher than that.
"Love is patient, love is kind....It does not dishonor others, is not self-seeking, is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres." 1st Corinthians 13:4 |
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10-12-2013, 03:03 AM
Post: #3
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RE: How long before "inactive" games are "lost"
This seems odd. Why does vary? Based on what?
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10-12-2013, 03:07 AM
Post: #4
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RE: How long before "inactive" games are "lost"
Yeah, it's a little strange. I don't know why it's variable, but it is. The only thing I can think of is that there is some sort of sweep that occurs periodically (and somewhat infrequently), so the time can vary depending on whether you missed the sweep or not.
Like, if the sweep occurred every week, in theory your game could be at 3 days right after the sweep and then it would be another week before the next sweep got it? That's just me guessing, I don't know how it's implemented, but it is variable. "Love is patient, love is kind....It does not dishonor others, is not self-seeking, is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres." 1st Corinthians 13:4 |
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10-12-2013, 03:08 AM
Post: #5
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RE: How long before "inactive" games are "lost"
It used to be more easily regulated, but since we do not know the exact code, it seems like Alex and Adam are the ones who regulate this, and they've been busy with TtL2
Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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10-12-2013, 03:14 AM
Post: #6
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RE: How long before "inactive" games are "lost"
I think they mentioned somewhere that they know it's a bug.. maybe..
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10-12-2013, 03:38 AM
Post: #7
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RE: How long before "inactive" games are "lost"
Isn't it because of the timezone differences?
You can ask a... (drawing by Chemoeum) |
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10-12-2013, 03:40 AM
Post: #8
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RE: How long before "inactive" games are "lost"
I don't think it's just timezone difference, because that at most would cause a 1 day delay, right? I've seen it vary from 4 days to 1 week.
"Love is patient, love is kind....It does not dishonor others, is not self-seeking, is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres." 1st Corinthians 13:4 |
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10-12-2013, 04:19 AM
Post: #9
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RE: How long before "inactive" games are "lost"
To way more than one week. Then all of a sudden, all of the games that are over 4 days are reset. By reset I mean ended.
Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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10-12-2013, 06:33 AM
Post: #10
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RE: How long before "inactive" games are "lost"
I think it's about 6.5 days. That's what happened to all of my unreturned games.
I am GameCenter's Chemoeum. RIP, DL banner. Explosions. Go here! |
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