Poll: What Game Type Should We Play?
FvF on Glitch
FvF on Sweet Tooth
Something else (please suggest in the thread)
I do not plan to participate in the team game
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America vs Eurasia Team REMATCH - America Wins Again!
08-07-2013, 01:51 AM
Post: #121
RE: America vs Eurasia Team REMATCH
I just view games on iOS if I can, it's easier that way.

Doowhat? Doodat? Okey:3

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08-07-2013, 02:09 AM (This post was last modified: 08-07-2013 02:10 AM by Mag!cGuy.)
Post: #122
RE: America vs Eurasia Team REMATCH
User35, if I understood what you want, there is already this feature: if you look well, you'll see the hexes are darkened at some places on the map: those are the hexes the players to whom it is the turn cannot see. Smile
Edit: of ok I see, my post answers only by a half Tongue Yeah I agree, would be cool.

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08-07-2013, 04:39 AM
Post: #123
RE: America vs Eurasia Team REMATCH
(08-07-2013 01:49 AM)user35 Wrote:  
(08-06-2013 08:24 AM)Doodat Wrote:  They didn't take it with their heavy because we had vision of their heavy, and, ah, them taking it with their medic is kinda probably not gonna happen. Anything else (other than a bramble) cannot reach the wit space.

Ah, got it. I have a real hard time with vision on codepenguin. Would love it if I could lock vision to just one team. I often wanna know what the player not moving can see just as much as the player who's moving. So it was either a runner or the medic, and you guys assumed he didn't buff the runner with the medic.

Thanks!

Exactly

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08-07-2013, 06:48 AM
Post: #124
RE: America vs Eurasia Team REMATCH
(08-07-2013 01:49 AM)user35 Wrote:  
(08-06-2013 08:24 AM)Doodat Wrote:  They didn't take it with their heavy because we had vision of their heavy, and, ah, them taking it with their medic is kinda probably not gonna happen. Anything else (other than a bramble) cannot reach the wit space.

Ah, got it. I have a real hard time with vision on codepenguin. Would love it if I could lock vision to just one team. I often wanna know what the player not moving can see just as much as the player who's moving. So it was either a runner or the medic, and you guys assumed he didn't buff the runner with the medic.

Thanks!

Well, we didn't really assume they didn't buff the runner, they would have moved the medic next to spawn if they did that, or move the medic next to the wit space which is very wit inefficient, so.

Doowhat? Doodat? Okey:3

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08-07-2013, 08:01 AM
Post: #125
RE: America vs Eurasia Team REMATCH
This is really late
But
Veggie vs veggie on war garden pls

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08-07-2013, 08:08 AM
Post: #126
RE: America vs Eurasia Team REMATCH
(08-07-2013 08:01 AM)Fluffysox Wrote:  This is really late
But
Veggie vs veggie on war garden pls

I would prefer A vs A on Reaper Smile

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08-07-2013, 08:26 AM
Post: #127
RE: America vs Eurasia Team REMATCH
Veggie anything:3

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08-07-2013, 08:58 AM
Post: #128
RE: America vs Eurasia Team REMATCH
V vs V on L9

I hear there's a secret Mobi hidden here somewhere…
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08-07-2013, 09:39 AM
Post: #129
RE: America vs Eurasia Team REMATCH
I think a Veggie game would be too drawn out. Most veggie games I've seen that utilize the bramble seem to take forever for a team to win.

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08-07-2013, 12:36 PM
Post: #130
RE: America vs Eurasia Team REMATCH
I agree. I think it is worse than SvS.

I think 2 different races would be fun. It would need to be a map and races where one race isn't clearly advantaged. Or just pick a map and let the teams decide.
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