Rising Star Tournament - CONCLUDED
04-04-2013, 12:11 PM
Post: #421
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RE: Rising Star Tournament - ROUND 2
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04-05-2013, 07:22 AM
(This post was last modified: 04-05-2013 07:23 AM by {~BiA85~}.)
Post: #422
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RE: Rising Star Tournament - ROUND 2
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04-05-2013, 09:37 AM
Post: #423
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RE: Rising Star Tournament - ROUND 2
(04-04-2013 11:36 AM)bmike Wrote: It looks like uvafan173 has swept our division. Congrats! Gg, that was a close one! |
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04-05-2013, 12:07 PM
Post: #424
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RE: Rising Star Tournament - ROUND 2
Tucks bugs from group 1 has not invited me as well
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04-06-2013, 12:16 AM
Post: #425
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RE: Rising Star Tournament - ROUND 2
I totally did not exploit any SFI top hex in this game.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y_7aVAww |
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04-06-2013, 06:21 AM
Post: #426
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RE: Rising Star Tournament - ROUND 2
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04-06-2013, 07:09 AM
Post: #427
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RE: Rising Star Tournament - ROUND 2
I hear there's a secret Mobi hidden here somewhere… |
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04-06-2013, 08:41 AM
Post: #428
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RE: Rising Star Tournament - ROUND 2
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04-06-2013, 08:53 AM
Post: #429
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RE: Rising Star Tournament - ROUND 2
(04-06-2013 12:16 AM)Gf!sh Wrote: I totally did not exploit any SFI top hex in this game. I can't believe I never realized the sniper could do that on this map. Guess I haven't played SFI much. It totally changes the way I will play that map in the future. |
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04-06-2013, 01:21 PM
Post: #430
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RE: Rising Star Tournament - ROUND 2
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