Outwitters Map Creator 1.2
03-08-2013, 08:32 AM
Post: #201
|
|||
|
|||
RE: Outwitters Map Creator 1.2
(03-08-2013 07:47 AM)harvarnold Wrote: Couldn't you just do a pass and play? I could start and give up matches though if you give me someone to invite.Alas, I haven't yet overcome my hesitation to buy the Gen II map pack for various reasons. jesusfuentesh Wrote: Harti is like the silent lion. He never says any word, but when so, he was just waiting for his victim haha |
|||
03-08-2013, 04:46 PM
Post: #202
|
|||
|
|||
RE: Outwitters Map Creator 1.2
Fixed up the tiles on Skull Duggery.
If you're still up for it, could there be [Official] tags beside the official OML maps? Think it'd be nice, even though you don't see them on the tables too much |
|||
03-12-2013, 12:01 PM
Post: #203
|
|||
|
|||
RE: Outwitters Map Creator 1.2
Does this look like a galleon to you guys?
[/php] I hear there's a secret Mobi hidden here somewhere… |
|||
03-15-2013, 12:42 PM
(This post was last modified: 03-15-2013 12:43 PM by TheGoldenGriffin.)
Post: #204
|
|||
|
|||
RE: Outwitters Map Creator 1.2
Uh oh spaghettio! Forum bug hit this thread again!
I think i fixed it. I hear there's a secret Mobi hidden here somewhere… |
|||
03-16-2013, 12:21 AM
Post: #205
|
|||
|
|||
RE: Outwitters Map Creator 1.2
Yes. Using the bombshells for cannons was a great idea!
|
|||
03-17-2013, 10:05 AM
Post: #206
|
|||
|
|||
RE: Outwitters Map Creator 1.2
OML said there was going to be a map called "Chocwit Chip." Did the beta testers not like it? What happened to it?
I hear there's a secret Mobi hidden here somewhere… |
|||
03-19-2013, 02:25 PM
Post: #207
|
|||
|
|||
RE: Outwitters Map Creator 1.2
My newest creation.
Any thoughts? Burning Bush |
|||
03-19-2013, 02:49 PM
Post: #208
|
|||
|
|||
RE: Outwitters Map Creator 1.2
Aesthetically, I like it. However, if you put a Bombshell on the short grass tile adjacent to both the hole and the wooden pylons, you can bomb one enemy wit space directly, splash damage the other enemy wit space, and splash damage one of your own wit spaces. Also, not necessarily a problem, but it's fourteen hexes wide, while all existing OML created maps are thirteen or fewer.
(03-17-2013 10:05 AM)TheGoldenGriffin Wrote: OML said there was going to be a map called "Chocwit Chip." Did the beta testers not like it? What happened to it? Presumably the beta testers voted and chose the three new maps that we got. Chocwit Chip was probably one of the others. |
|||
03-20-2013, 12:38 AM
Post: #209
|
|||
|
|||
RE: Outwitters Map Creator 1.2
There were 6 maps or something...
|
|||
03-20-2013, 02:08 PM
Post: #210
|
|||
|
|||
RE: Outwitters Map Creator 1.2
(03-19-2013 02:49 PM)Erenan Wrote: Aesthetically, I like it. However, if you put a Bombshell on the short grass tile adjacent to both the hole and the wooden pylons, you can bomb one enemy wit space directly, splash damage the other enemy wit space, and splash damage one of your own wit spaces. Also, not necessarily a problem, but it's fourteen hexes wide, while all existing OML created maps are thirteen or fewer. I don't see how you can hit one wit space with a bs and splash the other? They are not close enough. In fact, you can not even hit a spot between them and splash both. To be honest I'm not sure which tile you are talking about, can you maybe draw on a copied image so I can see what you mean? And while the max width is 14 tiles, the actual playing field is no greater than 10 tiles wide at any given point. So that clears that issue up, doesn't it? |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
25 Guest(s)
25 Guest(s)
Return to TopReturn to Content