Post Reply 
 
Thread Rating:
  • 3 Vote(s) - 4.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bramble v3
03-07-2013, 09:32 AM
Post: #21
RE: Bramble v3
(03-07-2013 09:08 AM)TheGoldenGriffin Wrote:  War Garden. It seems easy to hit the base with a lot of runners as p1

It sure does, at least for 1-2 hit.

*** I'm up for friendly invites anytime! ***
GC: freerodo (ex RodoAC)
Kik Messenger: freerodo
1v1 Gifted League
2v2 Master League with HairballRemedy
Find all posts by this user
Quote this message in a reply
03-07-2013, 09:46 AM
Post: #22
RE: Bramble v3
[Image: Nl9XOQEl.jpg]

One spawn. Sweet tooth

GC: Great Wolf Sif
Find all posts by this user
Quote this message in a reply
03-07-2013, 09:54 AM
Post: #23
RE: Bramble v3
Thanks! You guys are winners in my book.

[Image: 257k5t3.jpg][Image: 33mq0s8.jpg]
If you don't get my jokes, it's because of Postmodernism.
Visit this user's website Find all posts by this user
Quote this message in a reply
03-07-2013, 09:58 AM (This post was last modified: 03-07-2013 09:59 AM by Ser Purple Wolf.)
Post: #24
RE: Bramble v3
[Image: endetSll.jpg]
[Image: Rkvdfdcl.jpg]

GC: Great Wolf Sif
Find all posts by this user
Quote this message in a reply
03-07-2013, 10:01 AM
Post: #25
RE: Bramble v3
My sought after opinions:

1) This is the first version of the Bramble that can't be dismissed out of hand.
2) This is by far the least elegant special unit ever designed.
Find all posts by this user
Quote this message in a reply
03-07-2013, 10:03 AM
Post: #26
RE: Bramble v3
Sugar Rock


Attached File(s) Thumbnail(s)
   

I hear there's a secret Mobi hidden here somewhere…
Find all posts by this user
Quote this message in a reply
03-07-2013, 10:21 AM
Post: #27
RE: Bramble v3
Game vs Goheat3

I win. Smile

Turn 14 he could've turned the game around but didnt go for the right branch

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y9uWHAww

GC: Great Wolf Sif
Find all posts by this user
Quote this message in a reply
03-07-2013, 10:38 AM
Post: #28
RE: Bramble v3
You've for to be kidding necrocat. Who could possibly be worried about 1 turn kills with thorns? We already have adorables for that and they only need 3 units and one open spot to hit the base. With Veggienauts you would need 5 open base spaces and 5 individual branches...

I do think Veggienauts may be too strong for other reasons, but as someone said before, better to overshoot and tone it down later at this point. Veggies haven't had any love for too long...
Find all posts by this user
Quote this message in a reply
03-07-2013, 11:15 AM (This post was last modified: 03-07-2013 01:38 PM by Ja Karta.)
Post: #29
RE: Bramble v3
(03-07-2013 10:01 AM)garcia1000 Wrote:  My sought after opinions:
...
2) This is by far the least elegant special unit ever designed.

I LOL'd

It is a lot of fun to play with though Smile

I'd post fun replays, but the new maps aren't live yet. Smile

Ja Karta: Master League Long Shadow division
w/Niloc 1308 & Buzz Killingtun: Master League Hidden Owl & Proud Turtle divisions
Happy to accept friendlies! (Could use the practice. ; )
Find all posts by this user
Quote this message in a reply
03-07-2013, 03:03 PM
Post: #30
RE: Bramble v3
GoHeat and I on sweet tooth. Seems like a very cool map to play on.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y3MyKAww
Maybe it's because I got absolutely worked, but that outer edge rush goHeat did seems very similar to reaper.

I think this will be a fun map though. I definately see potential for all specials shining here. Accepting more challenges to sweet tooth as I think I have a better strategy now Wink

Going to check out the 2v2 maps soon hopefully. They look big!
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread:
12 Guest(s)

Return to TopReturn to Content