Bump these teams to SuperTitan please!!!
02-19-2013, 11:26 PM
(This post was last modified: 02-19-2013 11:26 PM by TheQwertiest.)
Post: #231
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RE: Bump these teams to SuperTitan please!!!
(02-19-2013 11:21 PM)Necrocat219 Wrote: Make a unified decision to cancel all games vs them? That would actually solve the problem for us, if they refuse to play P2 games then refuse to play P2 games vs them. I know it shouldn' even be abusable in the first place but it's a compromise. this would seem to be the best temporary solution who exactly is "them" |
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02-19-2013, 11:28 PM
Post: #232
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RE: Bump these teams to SuperTitan please!!!
The other ST team, according to WF they cancel most of their P2 games.
Top 200 peak ranking: #18 I'm currently taking a competative break. Am up for friendlies and tournaments! (06-09-2014 02:14 PM)Bbobb555 Wrote: I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos? |
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02-19-2013, 11:38 PM
(This post was last modified: 02-19-2013 11:52 PM by TheQwertiest.)
Post: #233
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RE: Bump these teams to SuperTitan please!!!
ahh. then i take my previous statement back.
i think doing that will only put those who want to be promoted at a loss. although being player 2 would put you at a disadvantage, playing with those 2 will give you the best chance of getting promoted and also youll lose less when you lose cause they have a higher skill rating. if you dont understand what im trying to say, im sorry. i really suck at explaining xD |
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02-20-2013, 12:05 AM
Post: #234
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RE: Bump these teams to SuperTitan please!!!
Yes, please address that issue of 2 v 2 cancels. I have brought it up multiple times. I suggest matching teams before assigning map and turn order. I have made this suggestion before.
1 v 1 Master 2 v 2 Master w/ Myninja208 ICE clan member |
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02-20-2013, 12:39 AM
(This post was last modified: 02-20-2013 01:21 AM by GreatGonzales.)
Post: #235
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RE: Bump these teams to SuperTitan please!!!
(02-19-2013 09:18 PM)Alvendor Wrote: There seems to be an misunderstanding by some how the ranking system works. Assuming reaching super titan requires you hidden skill to reach a certain threshold and that there is not any point inflation in the rating system (think they've said they've tried to avoid that): Yes, Alvendor is correct. And coupling this understanding of the promotion system with some expectations about how the league system should work, I think it's clear that OML should get involved to correct the system. True, the number of STs in a player population is directly related to the number of players in the population, but we shouldn't have to jerry-rig the system by creating alt-accounts. It's also clear that there is a different ST-player base ratio between 1v1 and 2v2. Surely a 2 team ST league is in opposition to OML's intentions with the league system, especially when comparing to the 1v1 ST league which has had so many players, for so long. Well, this is momentous! Alex responded to request for 2v2 top lists! His answer is disapointing...but, at least we know something about the top lists situation now. Highlighted portion relevant to this thread: (02-19-2013 04:59 PM)onealexleft Wrote: I just replied to two PM's regarding this issue so I'll just put my reply here as well: It'll be GG when you're up against GG of GG. |
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02-20-2013, 01:33 AM
Post: #236
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RE: Bump these teams to SuperTitan please!!!
Word.
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02-20-2013, 01:40 AM
(This post was last modified: 02-20-2013 01:41 AM by GreatGonzales.)
Post: #237
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RE: Bump these teams to SuperTitan please!!!
(02-19-2013 03:02 PM)Mr.Banger Wrote:(02-19-2013 02:50 PM)GreatGonzales Wrote:Quote:I choose option 1. It would make absoloutly no sense for OML to make the 2v2 threshold higher. Absoloutly no sense whatsoever. It's just only 2 teams have passed this threshold of 2v2 ST that is the same as 1v1 ST. You're right that the question is mined in that these positions are in contradiction with the facts. First of all - 1v1 and 2v2 are NOT equally prestigious. It's clearly much more difficult to become a 2v2 ST than a 1v1 ST. How do I know this? Because the 1v1 ST league became populous so quickly, relative to the 2v2 ST league. Even after 7 months we do not see a populous 2v2 ST league, and the 2v2 league is also smaller than the 1v1 ST league as a percentage of the relative population (someone did this analysis already by looking at the OSN, forget who is was). Said another way: if the 1v1 and 2v2 ST leagues are intended to be equally prestigious, how then do you explain the state of affairs that we see currently? This is what I meant by bringing up the comparison between high 2v2 masters and low 1v1 ST. There ISN'T a clear distinction, in fact I would argue that high 2v2 masters are probably better relative to their population than low 1v1 ST. But that's a matter of opinion, take it or leave it. But don't come back with this argument that there is a big difference between 2v2 ST and high 2v2 masters, because there is also a big difference between high 1v1 ST and low 1v1 ST. Savvy? Regarding the notion that the hidden skill threshold is the same for 1v1 and 2v2 ST promotion, we really can't say since it's a black box. But I think you're probably right, probably OML used the same skill threshold for 1v1 and 2v2 populations - which is why there is a problem. They probably did not incorporate the smaller population of 2v2 players, which would explain why the 2v2 ST league is artificially small. Or, if you prefer, why the 2v2 ST league is smaller relative to the population than the 1v1 ST league. Bottom line: the leagues are out of whack, between 1v1 and 2v2. I guess this discussion is no longer necessary, since Alex has confirmed that they are working on a fix. It'll be GG when you're up against GG of GG. |
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02-20-2013, 02:27 AM
Post: #238
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RE: Bump these teams to SuperTitan please!!!
(02-20-2013 01:40 AM)GreatGonzales Wrote:(02-19-2013 03:02 PM)Mr.Banger Wrote:(02-19-2013 02:50 PM)GreatGonzales Wrote:Quote:I choose option 1. It would make absoloutly no sense for OML to make the 2v2 threshold higher. Absoloutly no sense whatsoever. It's just only 2 teams have passed this threshold of 2v2 ST that is the same as 1v1 ST. I would argue back, but the point is moot now I guess iPro |
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02-20-2013, 02:28 AM
Post: #239
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RE: Bump these teams to SuperTitan please!!!
(02-19-2013 11:28 PM)Necrocat219 Wrote: The other ST team, according to WF they cancel most of their P2 games. They're system is to stack the cue with 10+ games, wait for the games to populate, then choose which games they (he) want to play. It's not always P2 that they cancel. Either way, it's basically playing league games like they're friendlies. You get to choose your opponent, your map, and the turn order. |
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02-20-2013, 02:36 AM
Post: #240
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RE: Bump these teams to SuperTitan please!!!
(02-20-2013 01:40 AM)GreatGonzales Wrote:How did you get that from his reply? I don't give a **** about 2v2. I just can't wrap my head around why it's time consuming. Don't you just plug the numbers in and it spits a list out? Obviously the original setup take time but...?(02-19-2013 03:02 PM)Mr.Banger Wrote:(02-19-2013 02:50 PM)GreatGonzales Wrote:Quote:I choose option 1. It would make absoloutly no sense for OML to make the 2v2 threshold higher. Absoloutly no sense whatsoever. It's just only 2 teams have passed this threshold of 2v2 ST that is the same as 1v1 ST. |
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