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01-08-2013, 11:00 AM (This post was last modified: 01-08-2013 04:06 PM by Admiral 77.)
Post: #1
3v3 Maps
Heres my idea for a 3v3 map


Rules:

-Only playable by clans (in essence clan battles)
-Turn timer set to 24hrs per move (possibly shorter)

central wits are basically king of the hill style. you get em, they're yours

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[Admiral 77] Super-Titan
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01-08-2013, 11:02 AM (This post was last modified: 01-08-2013 11:04 AM by alexjiang1.)
Post: #2
RE: 3v3 Maps
That's freaking sweet!
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01-08-2013, 11:06 AM
Post: #3
RE: 3v3 Maps
Oh My God. ALL OF MY YES!!!

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01-08-2013, 11:16 AM
Post: #4
RE: 3v3 Maps
Wow, this is really nice. When I first saw it on the map editor I was like "what the hell?" but this explains a lot.

On a related note, a new version of the Map Creator is basically on its way. I'm currently preparing a few community functions as of now but the thing itself is usable and it works on all freaking browsers, even on mobile. Yessss!

jesusfuentesh Wrote:  Harti is like the silent lion. He never says any word, but when so, he was just waiting for his victim haha

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01-08-2013, 11:18 AM
Post: #5
RE: 3v3 Maps
That's cool, but how do you plan to deal with FTA for the central wit spaces?
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01-08-2013, 11:28 AM
Post: #6
RE: 3v3 Maps
(01-08-2013 11:16 AM)Harti Wrote:  On a related note, a new version of the Map Creator is basically on its way. I'm currently preparing a few community functions as of now but the thing itself is usable and it works on all freaking browsers, even on mobile. Yessss!

thats awesome!! i was using safari and it got a little laggy, but it wasnt too bad. you have done a great job on this!

(01-08-2013 11:18 AM)ImperialSun Wrote:  That's cool, but how do you plan to deal with FTA for the central wit spaces?

well none of the factories are within range of the central spaces to allow for first turn capture. and all of the factories are within range for second turn capture. so that just means you have to fend them off if you dont want them to capture the space. obviously it hasnt been played, but from this standpoint that particular FTA issue doesnt seem like it would be too bad

[Admiral 77] Super-Titan
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01-08-2013, 11:30 AM
Post: #7
RE: 3v3 Maps
I'd play that. FFA likely wouldn't have as much advantage in such a long map. That would be a 200 turn battle
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01-08-2013, 11:45 AM
Post: #8
RE: 3v3 Maps
There would still be an FTA. It takes 2 turns to get a soldier to the witspace in the middle. once you get to it its easier to defend considering its yours as soon as you land on it.i like the concept of king of the hill I just dont know how it would work. An also sick map!
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01-08-2013, 12:21 PM
Post: #9
RE: 3v3 Maps
Mobi, bombshell, and scrambler vs mobi bombshell and scrambler would be interesting, but bramble would be useless still

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01-08-2013, 12:41 PM
Post: #10
RE: 3v3 Maps
Interesting map, but yes, the turn time limit is crucial..

In current 2v2 maps, the time taken to wait for opponents to move is bad enough lol.

GC nickname : drakfeld

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