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2v2 Replays
12-01-2012, 11:51 AM
Post: #281
RE: 2v2 Replays
(12-01-2012 11:47 AM)Bluegodzill Wrote:  I lost to Master League, I just don't know what happened man T-T

maybe when one goes up, another must go down?

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12-01-2012, 12:32 PM (This post was last modified: 12-01-2012 12:35 PM by laYahooz.)
Post: #282
RE: 2v2 Replays
(12-01-2012 10:58 AM)Bluegodzill Wrote:  One of the games me and necro won so far
turn 14 for red: Hmmmm..... what to do..... How about I spawn another sniper! He has only played 3 matches though Tongue

Well, hopefully my and 2dhh's competition proves worthy in the clan war Tongue Looks like you guys will make a great match!
bugged thread?!
still bug thread...
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12-01-2012, 01:00 PM
Post: #283
RE: 2v2 Replays
bump*

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12-01-2012, 01:11 PM (This post was last modified: 12-01-2012 01:42 PM by worldfamous.)
Post: #284
RE: 2v2 Replays
(12-01-2012 09:03 AM)terenceshiu2005 Wrote:  We finished a 100 turn game with sir and his partner!

Replay

I hate bombshells! Good game but man are those Bomshells annoying. I was excited to see we had a couple games against those guys but they disappeared. I think player 4 chickened out and declined. Boo!
(12-01-2012 09:12 AM)laYahooz Wrote:  
(11-29-2012 04:24 PM)worldfamous Wrote:  Our first Bramble Victory. It was a little risky but we took advantage of some mistakes to finish quickly. In case you're wondering, the last thorn placement was a misclick.

I really liked you partners approach to bramble in 2v2. He didn't overuse bramble and he didn't make the thrown get in the way. One problem I've had playing as veggienauts in 2v2 is getting in my partners way and overusing thorns instead of spawning units.
Nicely done!

I'm in a pretty epic game right now. Probably will post it later

Yeah it's very challenging in 2v2. I'm using him on blitz beach and I can't find much use beyond putting a couple thorns at each base.
(12-01-2012 10:58 AM)Bluegodzill Wrote:  One of the games me and necro won so far

Whoa! That looked like they marked a die with all the units and just rolled for which one to spawn and the. Roll again for moves and attacks. I've seen bad, but that was something all together different. I think the children got a hold of daddy's ipad or something.
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12-01-2012, 03:36 PM
Post: #285
RE: 2v2 Replays
Quote:I think the children got a hold of daddy's ipad or something.
Haha they were very inexperienced to be fair but.... Wow.

For some reason my partner cervorish and I had some really high competition for ate placement matches. We were playing 1v1 masters who formed a team. Unfortunately it looks like we're stuck in clever for a little since our placement matches were oddly tough
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12-02-2012, 12:09 PM
Post: #286
RE: 2v2 Replays
Here's the “crazy" game I mention earlier. It went over 60 turns by a little and it's on the scallywag 2v2 map. Pretty long game for that map IMO.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ym5v0AQw

I would like to know what i or my partner did wrong because I had trouble finding our mistakes this game. I think we could have mixed up our units better but we weren't as awful as our opponents on that. (I think they lost because they didn't mix up good enough)
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12-02-2012, 12:15 PM
Post: #287
RE: 2v2 Replays
(12-02-2012 12:09 PM)laYahooz Wrote:  Here's the “crazy" game I mention earlier. It went over 60 turns by a little and it's on the scallywag 2v2 map. Pretty long game for that map IMO.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ym5v0AQw

I would like to know what i or my partner did wrong because I had trouble finding our mistakes this game. I think we could have mixed up our units better but we weren't as awful as our opponents on that. (I think they lost because they didn't mix up good enough)

I just skimmed the whole game, but why did your partner take your wit point on turn 34?

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12-02-2012, 03:29 PM (This post was last modified: 12-02-2012 03:33 PM by laYahooz.)
Post: #288
RE: 2v2 Replays
(12-02-2012 12:15 PM)GoHeat 3 Wrote:  
(12-02-2012 12:09 PM)laYahooz Wrote:  Here's the “crazy" game I mention earlier. It went over 60 turns by a little and it's on the scallywag 2v2 map. Pretty long game for that map IMO.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ym5v0AQw

I would like to know what i or my partner did wrong because I had trouble finding our mistakes this game. I think we could have mixed up our units better but we weren't as awful as our opponents on that. (I think they lost because they didn't mix up good enough)

I just skimmed the whole game, but why did your partner take your wit point on turn 34?
Cervocirsh worried about his 1hp scrambler so from our POV he thought they would kill it (I didn't). I don't think, looking at the replay, he needed to take my wit space but I guess it's sometimes different once your in game. I really took my time to heal his scrambler so I think that had him worried.

Speaking about “taking wit spaces", is it a legitimate strategy to have one person hog the wit spaces? I don't think it would work but then again cervocirsh and I have never tried
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12-02-2012, 03:37 PM
Post: #289
RE: 2v2 Replays
(12-02-2012 03:29 PM)laYahooz Wrote:  
(12-02-2012 12:15 PM)GoHeat 3 Wrote:  
(12-02-2012 12:09 PM)laYahooz Wrote:  Here's the “crazy" game I mention earlier. It went over 60 turns by a little and it's on the scallywag 2v2 map. Pretty long game for that map IMO.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ym5v0AQw

I would like to know what i or my partner did wrong because I had trouble finding our mistakes this game. I think we could have mixed up our units better but we weren't as awful as our opponents on that. (I think they lost because they didn't mix up good enough)

I just skimmed the whole game, but why did your partner take your wit point on turn 34?
Cervocirsh worried about his 1hp scrambler so from our POV he thought they would kill it (I didn't). I don't think, looking at the replay, he needed to take my wit space but I guess it's sometimes different once your in game. I really took my time to heal his scrambler so I think that had him worried.

Speaking about “taking wit spaces", is it a legitimate strategy to have one person hog the wit spaces? I don't think it would work but then again cervocirsh and I have never tried

In response to your question. No. Absouloutley not. We have a replay somewhere in which we demolished someone that decided to do that on CCM. It is viable for a few turns in the middle if forced too but no, don't take the spot. You'll get overwhelmed

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12-02-2012, 04:03 PM
Post: #290
RE: 2v2 Replays
(12-02-2012 03:29 PM)laYahooz Wrote:  
(12-02-2012 12:15 PM)GoHeat 3 Wrote:  
(12-02-2012 12:09 PM)laYahooz Wrote:  Here's the “crazy" game I mention earlier. It went over 60 turns by a little and it's on the scallywag 2v2 map. Pretty long game for that map IMO.
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ym5v0AQw

I would like to know what i or my partner did wrong because I had trouble finding our mistakes this game. I think we could have mixed up our units better but we weren't as awful as our opponents on that. (I think they lost because they didn't mix up good enough)

I just skimmed the whole game, but why did your partner take your wit point on turn 34?
Cervocirsh worried about his 1hp scrambler so from our POV he thought they would kill it (I didn't). I don't think, looking at the replay, he needed to take my wit space but I guess it's sometimes different once your in game. I really took my time to heal his scrambler so I think that had him worried.

Speaking about “taking wit spaces", is it a legitimate strategy to have one person hog the wit spaces? I don't think it would work but then again cervocirsh and I have never tried
It's pretty much never a good idea, especially mid game. All your doing is taking a wit from your total that never gets returned. Think of you and your partner as 1 player. You would never intentionally give up your wit space in a 1v1 game. Much easier to just save wits. The only time you should take your partner's wit is when it's necessary to complete a kill of an opponent that moves next.
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