Post Reply 
 
Thread Rating:
  • 12 Vote(s) - 4.58 Average
  • 1
  • 2
  • 3
  • 4
  • 5
SHARE YOUR REPLAYS :D
11-09-2012, 05:45 AM
Post: #271
RE: SHARE YOUR REPLAYS :D
You won against a cheater?!

Find all posts by this user
Quote this message in a reply
11-09-2012, 04:25 PM
Post: #272
RE: SHARE YOUR REPLAYS :D
(11-09-2012 05:45 AM)Gfich Wrote:  You won against a cheater?!

No cheating and the replay works.
Find all posts by this user
Quote this message in a reply
11-09-2012, 09:26 PM
Post: #273
RE: SHARE YOUR REPLAYS :D
hmm, if i view the replay in OSN, it showed on turn 2

Start of turn
Moved Heavy to (9,4)
Boosted Heavy
Moved Soldier to (8,5)
Spawned Soldier
Moved Soldier to (8,6)
End of turn

which would be 1 too many wits. The replay crashes for me in the app by the 3rd move. If I skip past it, it plays fine.

[Image: sig.png]
Find all posts by this user
Quote this message in a reply
11-09-2012, 11:29 PM
Post: #274
RE: SHARE YOUR REPLAYS :D
Looks like he started with 8 wits, I'm guessing beta spill over.
Find all posts by this user
Quote this message in a reply
11-10-2012, 01:35 AM
Post: #275
RE: SHARE YOUR REPLAYS :D
I didn't catch that, but I was just skimming through it, looking for obvious cheats. I suppose that's why it didn't crash for me. Aaron is probably right. It probably started with the beta rules and reverted back after they issued the patch. At 150 turns, it's pretty likely this game was started a long time ago. Is that right lawtai?
Find all posts by this user
Quote this message in a reply
11-10-2012, 01:40 AM
Post: #276
RE: SHARE YOUR REPLAYS :D
It was at least 1, maybe 2 weeks? Too bad there's no start time in there.

[Image: sig.png]
Find all posts by this user
Quote this message in a reply
11-10-2012, 10:40 AM
Post: #277
RE: SHARE YOUR REPLAYS :D
O wise ones give me advice on failures please

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yx4DwAQw
Find all posts by this user
Quote this message in a reply
11-10-2012, 11:05 AM (This post was last modified: 11-10-2012 11:31 AM by laYahooz.)
Post: #278
RE: SHARE YOUR REPLAYS :D
(11-10-2012 10:40 AM)Hunter Wrote:  O wise ones give me advice on failures please

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yx4DwAQw

First failure, broken link. Here you go friend!
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yx4DwAQw
Now I'm assuming your blue because he got owned so:
Turn 2: you moved your sniper into danger right away. When you have the second turn, on any map, you should assume that your opponent has a runner set up to kill your sniper. Luckily he didn't but you still put the sniper into terrible position. I would reccommend protecting the sniper.
Turn 4: bad usage of wits. You didn't need another sniper first off. Also you moved your runner right into your opponents runner and didn't kill it. S you basically gave away a free runner.
Turn 6: your best move of the game by far. Your lucky your opponent didn't kill the sniper though Smile great recovery. A this point you had an edge in the match believe it or not
Turn 8: after a great move you immediately move both your snipers into danger again. It's frustrating because you knew that his sniper was at point x and his runner was at point x. You could of easily spawned some more units, preferably soldiers, and out produce your opponent. My advice, take note of where your opponents units are.
Turn 10: I would of spawned a runner at top spawn space and kill red runner (3 wits), kill runner with heavy (2 wits) and move soldier to protect base (1 wit). So next turn you would still have 7 wits to take back your space. You killed runner with your sniper but in return game up your sniper.
Turn 12: you could have actually avoided a loss here! Spawn runner in upper space and kill red runner (3 wits). Kill sniper with your sniper (2 wits). Move runner and heavy to protect base (2 wits). That would of left your opponent with only a medic and a soldier and you may have been able to make a push!
Instead, what I find irritating about your move is that you attack his base with your runner. What does that do? Nothing. Wastes 2 wits.
Conclusion: you need to use your wits better and think about your trades. You move your 3 wit snipers into 1 wit runner danger zones frequently. You had a lot of chancs to win this game actually, your opponent was pretty bad Smile
Hope this helps! LaYahooz (gifted league)
Find all posts by this user
Quote this message in a reply
11-10-2012, 03:40 PM
Post: #279
RE: SHARE YOUR REPLAYS :D
Thanks yahoo I'll try and keep these tips in mind
Find all posts by this user
Quote this message in a reply
11-11-2012, 01:34 AM (This post was last modified: 11-11-2012 01:36 AM by Necrocat219.)
Post: #280
RE: SHARE YOUR REPLAYS :D
For anyone who's interested, here's a game of me using the scrambler once early to take out 2 of his most important units as P2 on glitch and then slowly pressing my advantage. At the end I use a scrambler to lock him down and seal the win. I though it was a fun game Smile

Top 200 peak ranking: #18 Super-Titan

I'm currently taking a competative break. Am up for friendlies and tournaments!

(06-09-2014 02:14 PM)Bbobb555 Wrote:  I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos?
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread:
102 Guest(s)

Return to TopReturn to Content