Good Game vs iPro Meeting : iPro discussion
10-21-2013, 02:10 PM
Post: #41
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RE: Good game meeting, turn 6, started oct 18 6pm central
Soldier on E4 can't reach the heavy on G7.
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10-21-2013, 03:53 PM
Post: #42
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RE: Good game meeting, turn 6, started oct 18 6pm central
Oops. My bad.
iPro Clan |
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10-21-2013, 10:30 PM
Post: #43
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RE: Good game meeting, turn 6, started oct 18 6pm central
I went ahead with spawn/boost soldier to E5 and heavy to F4.
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10-25-2013, 02:53 PM
(This post was last modified: 10-25-2013 02:53 PM by Thrutchy.)
Post: #44
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Good game meeting, turn 8, started 11pm oct 24
They moved the 3hp soldier, runner, and spawned/boosted/moved a soldier:
Outstanding units: 1 Outstanding wits: 9 Glitch grid Turn 6 Turn 4 Turn 2 |
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10-25-2013, 04:38 PM
Post: #45
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RE: Good game meeting, turn 8, started 11pm oct 24
Probably sniper on H6.
iPro Clan |
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10-25-2013, 10:00 PM
Post: #46
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RE: Good game meeting, turn 8, started 11pm oct 24
That does seem likely. A scrambler doesn't with only 9 wits.
This could be a critical turn. We should asses us attacking this turn and also them attacking next. |
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10-26-2013, 12:30 AM
Post: #47
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RE: Good game meeting, turn 8, started 11pm oct 24
Very critical turn, if they have a sniper (what %)on H6, how many wits will they have next turn?
iPro Clan |
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10-26-2013, 01:46 AM
(This post was last modified: 10-26-2013 01:53 AM by terenceshiu2005.)
Post: #48
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RE: Good game meeting, turn 8, started 11pm oct 24
Just did a quick pnp, they will have 3 wits left if they have sniper on H6. We will use up all 11 wits to attack and spawn a soldier like this. (don't know we should spend the last 4 wits to spawn a soldier or bank it.)
And they will have 9 wits next turn like this. However, if there is not a sniper, we are in trouble. iPro Clan |
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10-26-2013, 04:25 AM
Post: #49
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RE: Good game meeting, turn 8, started 11pm oct 24
They have 9 wits (and 1 unit) that we don't know about now. So that is 15 wits and 2 more units next turn.
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10-28-2013, 03:07 PM
Post: #50
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RE: Good game meeting, turn 8, started 11pm oct 24
Less than a day left. I'm leaning toward attacking. Exactly as you suggested. Any objections? Im not sure what the spawn should be, also.
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