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+1 Wits: Why is it a mistake?
11-23-2012, 09:50 PM
Post: #5
RE: +1 Wits: Why is it a mistake?
IMHO, the +1 wit is great. Suddenly runner spam and early game rushes are no longer viable, even at lower levels. It encourages fast paced games and aggressive play, and also allows specials to be spawned much more frequently. Lets face it: if you rushed a special before, chances are your opponent will simply swamp you with soldiers before you can make any use of it. Not so anymore if you can get a few early kills in.

As for turtling, why discourage it at all? Turtling is a legit strategy. There are bad turtles and good turtles. There are tricks to maintaining a turtle wall and smashing through one, knowing when to hold a line, and when to go for a full out attack. It is a deep, competitive strategy. Why do we want all maps to be ultra fast swap fests? Let the turtle maps stay, I say. It is just another play style. There is no 'better' or 'worse' playstyles. Only ones that work, and ones that don't.
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Messages In This Thread
+1 Wits: Why is it a mistake? - CombatEX - 11-23-2012, 10:52 AM
RE: +1 Wits: Why is it a mistake? - AJaW96 - 11-23-2012, 11:20 AM
RE: +1 Wits: Why is it a mistake? - CommandConquerer - 11-23-2012 09:50 PM
RE: +1 Wits: Why is it a mistake? - Harti - 11-23-2012, 09:54 PM
RE: +1 Wits: Why is it a mistake? - Gf!sh - 11-24-2012, 04:01 AM
RE: +1 Wits: Why is it a mistake? - daHsu - 11-24-2012, 04:47 AM
RE: +1 Wits: Why is it a mistake? - Emuchu - 11-26-2012, 06:04 AM

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