Poll: What enemy special do you hate or have a hard time playing against?
Bombshell (Scallywags)
Mobi (Adorables)
Feedback (Scrambler)
Bramble (Veggienauts)
[Show Results]
 
Post Reply 
 
Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Specials and Zones of Control
11-14-2012, 03:07 PM
Post: #6
RE: Specials and Zones of Control
(11-14-2012 02:37 PM)Jacs9 Wrote:  Scrambler also has its weak point. It has low life and requires many wits to defend it from attack. Maybe I have not yet master the scrambler but I often lost it after using in to convert enemy units. It's shelf life in the game is very short.

Yeah even the most skilled scrambler players (p1noyboy, Blckface)don't keep their scramblers for many turns usually.
I play feedback most the time and I use scramblers quickly take down key units becuase I know it will die in x amount of turns. One tactic ive lately been using for keeping the scrambler alive is to go offensive with your medic so you can heal a brainwashed unit.

I still struggle with bombshells so I find them most annoying. I can usually predict a scramblers position since I'm a feedback player and most gifted league players are shit with the Mobi (including me)
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Specials and Zones of Control - joelduque - 11-14-2012, 12:34 PM
RE: Specials and Zones of Control - Jacs9 - 11-14-2012, 02:37 PM
RE: Specials and Zones of Control - laYahooz - 11-14-2012 03:07 PM
RE: Specials and Zones of Control - daHsu - 11-14-2012, 03:14 PM

Forum Jump:


User(s) browsing this thread:
1 Guest(s)

Return to TopReturn to Content