Is it ok to discuss proposed beta change here?
10-02-2012, 03:39 AM
Post: #31
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RE: Is it ok to discuss proposed beta change here?
(10-02-2012 03:31 AM)Ravernoth Wrote:(10-02-2012 03:27 AM)Harti Wrote:(10-02-2012 01:50 AM)GreatGonzales Wrote: Well I guess I may as well comment on scrambler with 2 base hp.. I dunno, it's tough. I think with 1 hp Feedback is probably the weakest team, but with 2 hp they may be the best. I also think that feedback is probably the most difficult team to use effectively, which contributes to the popular conception that they are the worst team. I think they probably are, actually, but only by a very small margin. So probably I would not want to increase scrambler's hp to 2.I wonder why that is a "popular conception" though. I always deemed the Feedback the strongest team. Until I eventually found out that Mobi was able to give Snipers a walk around the map which I prefer. But for people who want a direct, straightforward unit that's easy to set up or will save you a game one time or another - choose the Robots. I like the idea of allowing scrambled units to keep more/all of their health, that would be a smaller buff than increasing hp to 2 in my opinion. Some flavor of that might be what's needed for balance. Harti, one thing I didn't see you mention when you compared the scrambler to the mobi and bombshell is that the scrambler has to be on the front lines of battle in order to be utilized, thus basically gauranteeing, in many cases, that the Feedback player will lose their scrambler in the counterattack. This is not as often the case with Mobi and bombshell, but I agree that besides that (large, important point), the scrambler math is in its favor over the other two specials - 1 hit KOs are pretty awesome in outwitters, and to also gain a new unit at the same time is incredibly useful. |
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