2 specials per race? effects?
09-16-2013, 03:10 PM
Post: #6
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RE: 2 specials per race? effects?
I think the specials we have now actually do provide enough variation for strategy players.
More unit types != More interesting strategy Instead... More unit types == Harder to balance == (Probably) not as rich of a strategy game Consider the game of Go. There is exactly one unit type, yet the strategy is enormously difficult to master. It is still very popular and has been played for thousands of years. Two specials might be okay. If OML go as far as having every unit be unique to the team you chose or something, then I'll shed a thousand tears. |
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Messages In This Thread |
2 specials per race? effects? - brayton - 09-14-2013, 11:50 AM
RE: 2 specials per race? effects? - Chemoeum - 09-14-2013, 11:29 PM
RE: 2 specials per race? effects? - [PETA] Doodat - 09-15-2013, 01:25 AM
RE: 2 specials per race? effects? - bobolynx - 09-15-2013, 05:07 AM
RE: 2 specials per race? effects? - Fluffysox - 09-15-2013, 04:45 PM
RE: 2 specials per race? effects? - TheGreatErenan - 09-16-2013 03:10 PM
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