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sniper can't shoot 3 spaces
03-29-2013, 12:28 AM
Post: #26
RE: sniper can't shoot 3 spaces
(03-27-2013 05:55 AM)Harti Wrote:  
(03-27-2013 05:14 AM)TheGoldenGriffin Wrote:  Someone explain this: the sniper is should be able to hit the base because snipers could shoot over empty spaces.

Programmer explanation: Easy. The map was modeled to "end" there, not to have a pit there. When it ends it acts like an obstacle because the "valid attack fields" algorithm won't even take it into account for pathfinding. Unlike SFI which does feature a pit, so it also can be shot across.


Logic explanation:

The base consists of a six-hex "circle". Since the top of it extends above the line, it looks like that spot actually is a pit and not the end of the map. Unless the bases aren't subject to the same boundary rules.
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Messages In This Thread
sniper can't shoot 3 spaces - swimj - 07-10-2012, 05:18 AM
RE: sniper can't shoot 3 spaces - swimj - 07-10-2012, 05:34 AM
RE: sniper can't shoot 3 spaces - swimj - 07-10-2012, 06:34 AM
RE: sniper can't shoot 3 spaces - brayton - 07-10-2012, 09:18 AM
RE: sniper can't shoot 3 spaces - N135 - 07-10-2012, 09:42 AM
RE: sniper can't shoot 3 spaces - N135 - 07-10-2012, 03:13 PM
RE: sniper can't shoot 3 spaces - Harti - 03-27-2013, 05:55 AM
RE: sniper can't shoot 3 spaces - :!:CoryMo:!: - 03-29-2013 12:28 AM
RE: sniper can't shoot 3 spaces - Mag!cGuy - 03-27-2013, 05:42 AM
RE: sniper can't shoot 3 spaces - Harti - 03-27-2013, 06:59 AM
RE: sniper can't shoot 3 spaces - Ja Karta - 03-29-2013, 09:48 AM

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