Scallywags Strategy
06-12-2013, 03:59 AM
Post: #41
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RE: Scallywags Strategy
Easy. pull all the units out of the range of that BS. Surely he can't kill that BS without paying a price but he really don't need to: that BS is still far from base or wits or spawn points. Surely you could control that area of the map, but that won't benefit you much if he didn't do the 4 for 2 trade.
The really turn point of the game is in the final push, he let his shark die too easy, and when he found your bs position he only got one sniper left that can attack. Even if you've lead so much he might still be able to defend it without those two mistakes. BS surely is powerful, but in most of the case only when you've lead a lot will you be able to be offensive, and that still won't necessarily be fatal. (By fatal i mean, imagine when playing adorable, you find a hole in the oppo's defense and rush the base with mobi sniper. ) Its advantage is as outstanding as its shortage. It's surely efficient in defense, but with low mobility it's too predictable and hard to be offensive. Again I won't deny its power. But to compare with other race, it's hard to say who's better. (06-12-2013 02:06 AM)Mag!cGuy Wrote: The first problem fir him was this series of turns where tor and I made soldiers trade: he spent 4 wits to kill my soldier whereas I always spent two. ^^ |
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