The Wolfpack's Tourney- IT'S ON!
07-20-2014, 03:35 PM
Post: #65
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RE: The Wolfpack's Tourney- IT'S ON!
I will try to offer help to all who have questions. I wrote all the rule descriptions even though I only made battle of the runners. I will try to further explain each game.
Battle of the Runners The default units can only move in the first turn to take a wit. Besides that, they cannot move at all, just attack. Mobi Madness Units can move to capture wits on turn one and to clear the spawn directly after being spawned. You can have as many mobis as you want. Doors of Deception All soldiers become immobile, to answer Habudabi's question. I would post a screen shot, but I kinda rewrote some of the rules, so the original writers may play the old style. Basically, though, P1 has a wall spanning the stage and 3 units behind. P2 has a clump and some runners for recon. You can do that, just no breaking wall. Reaper Race The sniper can only shoot wit hex squatters. If the sniper can't kill it and no unit can be spawned and just kill it, no extra points! Runners cannot jump. You must count 5ib the clockwise direction. Sniper can move. Once a Wolfpack, always a Wolfpack |
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