Outwitters WORLD CUP Winner - Alvendor (SWEDEN)
10-15-2012, 05:53 PM
(This post was last modified: 10-15-2012 05:59 PM by awpertunity.)
Post: #306
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RE: Outwitters WORLD CUP - Round of 16
(10-15-2012 04:55 AM)CombatEX Wrote: 2. People lose interest in tournaments in the later stages... which is the opposite of how it should be. This is likely due to the fact that Outwitters isn't a 'spectator sport'. You can only watch the games when someone eventually uploads a replay after the fact. In the mean time there's no use commenting on the thread. =/ Yeah, this is a shame. We just need day9 to cast our games for us... :] (10-11-2012 02:49 AM)Thrutchy Wrote: Here are the reason I like the Swiss format: Yes, everybody would get a "rank" in the tournament in the end, but I'm pretty sure the ones near the middle aren't very accurate of where they actually stand skill-wise. (10-11-2012 02:49 AM)Thrutchy Wrote: * similarly skilled players play each other in each round. Using ranking/points/wins from leagues can be used for initial ordering. Compare this with single elimination where the seeded best plays the seeded worst in the first round. The problem with this is that the tournament will take significantly longer to finish. And the fact that there is no climactic game makes it feel more like a league rather than a tournament. For example it is very possible for the winner of the "tournament" to be decided before all rounds have even been played. It will take a lot longer because in each round, we must wait for all other matches to be finished before pairings for the next round can be announced. I think the Group Play we did here was a nice balance, it guaranteed everyone a least 6 games, all in one "round" since all 6 games were played simultaneously. (10-11-2012 02:49 AM)Thrutchy Wrote: * tie breakers (which affects game-play) can be avoided How's that? |
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