I suggest foundry placement change
10-13-2012, 01:57 AM
Post: #8
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RE: I suggest foundry placement change
I've already suggested removing the medic on foundry, in fact all 2 spawn maps. You can actually afford to lose the sniper, if you kill the runner that kills it you break even and then if you move the sniper forwards 1 like you might have done anyway no loss. Or you could choose a different unit. So killing the sniper early on actually puts you at a disadvantage.
Top 200 peak ranking: #18 I'm currently taking a competative break. Am up for friendlies and tournaments! (06-09-2014 02:14 PM)Bbobb555 Wrote: I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos? |
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Messages In This Thread |
I suggest foundry placement change - garcia1000 - 10-11-2012, 12:11 AM
RE: I suggest foundry placement change - aaronINdayton - 10-11-2012, 12:20 AM
RE: I suggest foundry placement change - anthoninja - 10-12-2012, 07:08 AM
RE: I suggest foundry placement change - Da Wizerd - 10-12-2012, 07:12 AM
RE: I suggest foundry placement change - anthoninja - 10-12-2012, 07:26 AM
RE: I suggest foundry placement change - garcia1000 - 10-12-2012, 10:00 AM
RE: I suggest foundry placement change - vivafringe - 10-13-2012, 01:48 AM
RE: I suggest foundry placement change - Necrocat219 - 10-13-2012 01:57 AM
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