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Differences/Comparison With Hero Academy
06-10-2012, 08:00 PM (This post was last modified: 06-10-2012 08:01 PM by stevewastaken.)
Post: #13
RE: Differences/Comparison With Hero Academy
(05-19-2012 04:20 AM)onealexleft Wrote:  This is true. Outwitters takes a slightly different approach to this in that you need to be more 'sure-footed' with your moves. The game has a fog of war element in it that would be contradictory to being able to redo your turn.

Well FoW isn't fully exclusive of an undo option.

For example, you could order you units to do something, and a sort of shadow unit shows the potential action, even onto Fogged vision (leaving it still fogged for now). This potential action can be undone and tried different ways.

Then when you confirm your turn, the units carry out their action. If they stumble onto something that blocks their path due to Fog, then action gets interrupted. Only now does the Fog update.

Granted I've not been able to play yet (release it already, AHHHH! :) and there could be other factors I can't comprehend yet. But like aaronindayton, I really love the undo option in HA, and would love to see it here if it all possible.

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RE: Differences/Comparison With Hero Academy - stevewastaken - 06-10-2012 08:00 PM

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