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Veggienauts Bramble - Suggested improvements to initial beta version
10-07-2012, 06:08 AM
Post: #39
RE: Veggienauts Bramble - Suggested improvements to initial beta version
(10-07-2012 05:30 AM)Necrocat219 Wrote:  Dammit. Can't post replays... Well there's been 2 times when it felt like it was just the right situation. One where i couldn't quite finish my opponent off but I generated tons of wits. So I swarmed the field.

Then against harti I applied a lot of pressure on his wit space, trying to swarm the area around there to force 2 for 1 wit spaces. I already had the advantage though and I had to play very carefully around his bombshells, and he made a mistake that cost his medic. So yeeeah...

Both on glitch

When you describes it like that it's seems that you have to detect the Bramble as fast as you can or it will be too late and he will multiply himself too much.
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RE: Veggienauts Bramble - Suggested improvements to initial beta version - the duck - 10-07-2012 06:08 AM

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