Post Reply 
 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Why are these not being used?
03-29-2014, 03:59 PM
Post: #14
RE: Why are these not being used?
(03-29-2014 02:55 PM)Demon Wrote:  I thought that as well, though a 1-flag CTF doesn't work because of FTA. Maybe 2-flag CTF: first to retrieve opponent's flag and return it to an area near your flag wins. Killing a unit causes it to drop the flag, which maybe resets after a certain number of turns? Mobi too OP though. Grab flag with runner, teleport for the win.

Flag carrying units drop the flag and it stays where it was dropped until it's picked up by an opponent again or a friendly unit touches it to automatically return it to its starting position. Mobi'd units drop the flag in the spot they were moved from.

it would also be cool to replace a flag carrier's attack action with a "pass flag" action: Costs 1 wit, used on friendly units only (like medics) and passes the flag from the flag carrier to the target.

Might be OP as you could set up runner chains to carry the flag back in one turn, but I also think CTF maps should be humongous (like big enough you have to scroll even on an iPad) so it'd be difficult to pull that off.

GameCenter: ElPared
Master League Crying Foot Master League

OSN Player Profile: ElPared -- I'm always posting both wins and losses, critiques welcome
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Why are these not being used? - Judment - 11-10-2012, 09:51 AM
RE: Why are these not being used? - Harti - 03-28-2014, 10:19 PM
RE: Why are these not being used? - Demon - 03-29-2014, 02:55 PM
RE: Why are these not being used? - ElPared - 03-29-2014 03:59 PM

Forum Jump:


User(s) browsing this thread:
5 Guest(s)

Return to TopReturn to Content