Uprooting old topics - Veggienaut buff suggestion
03-21-2014, 02:45 PM
Post: #15
|
|||
|
|||
RE: Uprooting old topics - Veggienaut buff suggestion
Another cool way to buff bramble
Be to boost it's attacking power of the 1st vine it spawns to 3dmg and to 2dmg if it spawns another vine off that and normal 1 dmg if it spawns any more than 2 vines Example- you see an enemy soldier with ur runner you spawn a bramble you move 2 spaces away from the soldier and plant a vine next to the soldier then poke it for 3dmg (if you don't uproot it the vine will only do one dmg next turn) This will make bramble a very expensive yet very effective heavy hitter With his 4 movement and the vines 1 gap he could hit 3 dmg 7 spaces away or 2dmg 9spaces away he can already hit 1dmg unlimited spaces away now XD This would bring in a era where ppl would spawn more than one bramble Those are the pros The cons would be you would have to un-root him if you wanted to do the 3/2dmg from the 1st or 2nd vine agin (so he couldn't attack 2 turns in a row) and moving cost 1 wit then making the vine cost 1 wit then attacking cost 1 wit so 3-4 wits to do the 3-2 dmg not very cost effective but will keep whales and bombshells at bay another con would be it still couldn't attack towers (unlike the mobi sniper combo or a bombshell ) You can rip the wings and the horn off a Mobi and try to force it to be a normal whale..But deep down the the Mobi will always be a mobi and you can never hide the scabs Never let anyone try to force you to change! |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
4 Guest(s)
4 Guest(s)
Return to TopReturn to Content