Changing league repartition.
01-14-2014, 12:41 AM
(This post was last modified: 01-14-2014 03:10 AM by .Memories..)
Post: #41
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RE: Changing league repartition.
(01-13-2014 05:24 PM)Mag!cGuy Wrote: Memories, now it's my turn: Even after reading my post, you think no change is needed. Why? I don't say everyone should think like me ofc, but I indeed have difficulties to understand how you can just see the problems and say there is none. Thanks for the reply earlier! I have a better idea of what you think the issue is, now. I don't see this as a problem, though. Here's the way I imagine it to work, roughly (all assumptions, of course): There is some "average" hidden rating that OML calculated after the game had been going for awhile. This is the mean hidden rating for all players and there is a normal distribution around it. Well, they took those numbers and came up with a formula for the system. When they said they changed it, and when we saw a big change, is when this would have been implemented. Have you taken stats? Do you know the 68-95-99.7 rule? Anyway, this rule says that 68% of values are within one standard deviation of this mean, 95% within two standard deviations, and 99.7% within three. I see it that Gifted is that middle 68%, Clever and Master are the 14% on either side, then Fluffy and ST are whatever's left over even further out. This "mean and standard deviations" way of distributing players seems good to me. There are ranges in each league, sure, but it's mostly noticeable in Gifted because of the amount of "average" players. If you are in Gifted, you are average. You are not bad but you are not great either. If you are Master or Clever, you are better or worse than average. Same with ST and Fluffy. Over time, you will move to where you're suppose to be. Here's the wiki page for that rule I was talking about: http://en.wikipedia.org/wiki/68%E2%80%93...399.7_rule That's just the way the system was intended to be, in my mind. It might make it interesting to have another league (or some other improvements to the league system), but I don't think it's necessary. *EDIT: tl;dr I believe the system they chose is based off of an average skill level and is appropriate. |
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