Feature idea: Base damage
01-10-2014, 08:23 AM
(This post was last modified: 01-10-2014 08:25 AM by TheGreatErenan.)
Post: #10
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RE: Feature idea: Base damage
Seriously, 1 extra wit per turn for every point of damage your base has taken is essentially an automatic win in any situation where your opponent hits your base but doesn't manage to finish it off. If you get more wits than your opponent each turn, then each turn that passes you automatically gain an advantage over your opponent without having to do anything. This would not just allow for comebacks, it would basically guarantee that you can steamroll over your opponent just so long as you turtle long enough.
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Messages In This Thread |
Feature idea: Base damage - ElPared - 01-06-2014, 10:59 AM
RE: Feature idea: Base damage - jchris98 - 01-06-2014, 11:02 AM
RE: Feature idea: Base damage - Thrutchy - 01-06-2014, 01:11 PM
RE: Feature idea: Base damage - .Memories. - 01-06-2014, 02:16 PM
RE: Feature idea: Base damage - spacechef - 01-06-2014, 03:26 PM
RE: Feature idea: Base damage - Chemoeum - 01-06-2014, 04:11 PM
RE: Feature idea: Base damage - Mag!cGuy - 01-06-2014, 04:15 PM
RE: Feature idea: Base damage - ElPared - 01-10-2014, 04:46 AM
RE: Feature idea: Base damage - Mag!cGuy - 01-10-2014, 05:30 AM
RE: Feature idea: Base damage - TheGreatErenan - 01-10-2014 08:23 AM
RE: Feature idea: Base damage - .Memories. - 01-10-2014, 08:37 AM
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