Feature idea: Base damage
01-06-2014, 10:59 AM
Post: #1
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Feature idea: Base damage
Short version: I think players should get 1 additional wit per turn for each point of damage their base has taken. Maybe this could be part of Outwitters 2 or something.
I remember someone saying that wits should be derived from a base's HP. You always get 5 wits and your base starts with 5 HP, so it makes sense. However I think getting fewer wits per turn just for taking damage would encourage rushing too much which would give maps like Reaper an even bigger FTA. However, with this change players would be discouraged from attacking a base unless they can win that same turn, and would punish attacking players for poorly executed attacks. Just a thought really, but I think it would make for some fun gameplay GameCenter: ElPared ![]() ![]() OSN Player Profile: ElPared -- I'm always posting both wins and losses, critiques welcome |
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Messages In This Thread |
Feature idea: Base damage - ElPared - 01-06-2014 10:59 AM
RE: Feature idea: Base damage - jchris98 - 01-06-2014, 11:02 AM
RE: Feature idea: Base damage - Thrutchy - 01-06-2014, 01:11 PM
RE: Feature idea: Base damage - .Memories. - 01-06-2014, 02:16 PM
RE: Feature idea: Base damage - spacechef - 01-06-2014, 03:26 PM
RE: Feature idea: Base damage - Chemoeum - 01-06-2014, 04:11 PM
RE: Feature idea: Base damage - Mag!cGuy - 01-06-2014, 04:15 PM
RE: Feature idea: Base damage - ElPared - 01-10-2014, 04:46 AM
RE: Feature idea: Base damage - Mag!cGuy - 01-10-2014, 05:30 AM
RE: Feature idea: Base damage - TheGreatErenan - 01-10-2014, 08:23 AM
RE: Feature idea: Base damage - .Memories. - 01-10-2014, 08:37 AM
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