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New Content? Cool Story Bro.
09-24-2012, 08:02 AM (This post was last modified: 09-24-2012 08:52 AM by stevewastaken.)
Post: #7
RE: New Content? Cool Story Bro.
(09-23-2012 07:28 PM)Harti Wrote:  
Quote:or they acknowledge the problems, but claim that there is no viable solution, using roundabout logic to discredit the simple solutions presented.
It's a mixture of this and "they don't like to communicate much", which is perfectly understandable and justifiable. They're a company after all, and not our first grade buddies. (Which is somewhat unfortunate.)
...
Out of our 60 beta testers, only three or so are still active on the beta forums.
...
That situation doesn't really allow for high-level discussions about FTA and possible solutions. The only way left is for me to try to communicate with Alex who seems to make the final decisions on gameplay changes.
However, the communication is really a concrete one-way road and there is basically no way to get a meaningful response on the shitload of feedback or ideas I gave.
...
However, if we got feedback like "no, this is too hard to program" or something, we could find better or more viable ideas to get rid of FTA.

I personally don't see that situation as "perfectly understandable and justifiable." Yes, they are a company, but a company should not waste feedback or potential feedback due to lack of communication (especially from beta testers, who's precise job is to generate feedback).

It would be one thing if the problems were found and solved and they didn't need to really discuss it. But that isn't the case.

Quote:Missing confirmation pop-ups are sometimes really frustrating but they don't actually kill the game. The only thing is that you'll be upset with yourself making a stupid misclick. Probably you will blame the game for it, but eventually you'll keep on playing.
You and CombatEx both make this point, so I'll respond later when I respond to him.

Quote:I got one that is slightly better than letting P1 start with 3 wits (because that would induce clear STA!)
Was the second turn advantage shown with evidence, or just believed in theory? Because many people speculated that FTA with 3 AP(wits) in Hero Academy would create STA, but months of testing afterward showed that they were wrong and that First Turn still held a small advantage, but drastically smaller advantage than with 5 AP.

CombatEx Wrote:Rather, I was stating that your idea that they are jumping the gun with the implementation of a new team instead of improvements is just an assumption.

I'm not assuming anything. I really hope they are working on fixes for these things. All I'm saying is that until they actually say "We have a fix for x coming in update 1.x" I can't find myself getting too excited about new content.

@Combat and Harti

Will the new content make more profit for the game than fixes? I think we at least semi-agree that max profit comes from max player happiness (and not max number of new teams, like it does in Hero Academy for example). This is because of the value of the Uber pack.

So what makes players most happy? Content or Fixes? Well all 3 of us love this game, and probably wouldnt quit either way. But put yourself in the shoes of someone who is on the fence about whether they keep playing or not. What has the bigger effect on their happiness?

I feel pretty confident that accidentally tapping Done when they didn't mean to, or seeing FTA never getting addressed is a much greater negative than the positive they experience at seeing a new team. Because (like the whole point of this thread is suggesting) How can you be excited about something new when the existing game still has major flaws that show no signs of getting fixed?
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Messages In This Thread
RE: New Content? Cool Story Bro. - Harti - 09-23-2012, 07:28 PM
RE: New Content? Cool Story Bro. - stevewastaken - 09-24-2012 08:02 AM
RE: New Content? Cool Story Bro. - Harti - 09-24-2012, 07:56 PM
RE: New Content? Cool Story Bro. - Harti - 09-25-2012, 06:47 PM

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