Special Unit Balance
09-23-2012, 07:39 AM
Post: #38
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RE: Special Unit Balance
I went into the games thinking I could use a scrambler to trade favorably with a bombshell as long as I setup the attacks correctly. Turns out if the bombshells are put defensively enough that is very hard to do. Best case scenario is that I maybe earn 1 wit on the exchange and worst case lose 3-4 wits.
Vivafringe was also pumping out boosted soldiers which created another problem. I hadn't thought of how well they synergies with the bombshell before. The standard counter to boosted soldiers is unboosted ones as they cost one less wit and trades just as well. But with the bombshell he could one-hit my soldiers, or splash with bombshell and then one-hit with his soldiers. As soon as I realized this I switched from trying to straight out kill Vivafringe's army to kill off his base by sending in suicide units. It works fairly well as long as the bombshell is far back on the map. But after these games I do believe the bombshell has an edge on both Glitch and Peekaboo (on Sharkfood I put my money on the mobi). And I agree completely with your conclusion that playing defensively is the easiest way to beat mid/midhigh level players. Might also add that in the game linked, I had only 6 wits left so not 100% sure I would have won that one. I found the games we played being the best learning experience I've had in quite a while, so I will probably write down my thoughts in detail in another post when I get the time. Soldier spam FTW |
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