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Foundry "soldier wall" opening
09-22-2012, 09:42 PM (This post was last modified: 09-22-2012 09:47 PM by Alvendor.)
Post: #6
RE: Foundry "soldier wall" opening
If P2 doesn't move the sniper on the first turn but moves back the medic and boosts the sniper he is safe for the next turn. Then he can trade off any threatening runners while moving the sniper to the the frontline during the next couple of turns. It might give him a fighting chance but things still look quite bleak.

Sacrificing the medic might not be too bad as it is likely wit neutral (4 wits to have runner kill medic for P1, 4 wits for P2 to kill runner and replace medic if he wants to).

Soldier spam FTW
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Messages In This Thread
Foundry "soldier wall" opening - Alvendor - 09-22-2012, 08:50 AM
RE: Foundry "soldier wall" opening - Syvan - 09-22-2012, 11:05 AM
RE: Foundry "soldier wall" opening - Alvendor - 09-22-2012 09:42 PM
RE: Foundry "soldier wall" opening - Syvan - 09-29-2012, 01:46 PM

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