Good Game vs iPro Meeting : iPro discussion
10-06-2013, 11:19 AM
Post: #9
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RE: Good Game "meeting": turn 2, started 10/3 4pm central
Here are my preferences from highest to lowest:
* option 3: soldier -> C6 then plan the rest of the turn based on what we find: runner (1hp or 2hp), heavy (4hp or 2hp), or even a medic. If it is 1hp, we kill it with a spawned runner. If it is a heavy, we should do something wit conservative to allow spawning a scrambler. * option 4: boosted runner to bonus * option 1 with possible switch to option 5 after inferring what they've done after putting the runner on our bonus * option 2: boosted heavy to bonus and spawn soldier Anybody else want to give me at least their top 2 preferences? I think I have less than a day left. |
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