iPro vs Wolfpack Meeting : iPro discussion
11-25-2013, 11:30 PM
(This post was last modified: 11-25-2013 11:32 PM by Thrutchy.)
Post: #159
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RE: Turn 21
Here are a few more:
2b) 0 wits banked. #2 except scrambler H4 Soldier I2 -> G3; Runner E8 -> E4; kill soldier F3 (3) Soldier spawn/boost -> F6 (4) Scrambler: J3 -> H4 (1) 2c) 3 wits banked. #2 except move instead of spawn soldier Soldier I2 -> G3; Runner E8 -> E4; kill soldier F3 (3) Soldier F7 -> F6 (1) Scrambler: H6 -> G6 (1) 2d) 3 wits banked. Both of above Soldier I2 -> G3; Runner E8 -> E4; kill soldier F3 (3) Soldier F7 -> F6 (1) Scrambler: J3 -> H4 (1) 2e) 6 wits banked. Don't kill 3hp soldier. Soldier F7 -> F6 (1) Scrambler: J3 -> H4 (1) Next turn, i think 3 wits will be more useful than a soldier at F7. Even though the H4 scrambler is visible, I like that position for breaking up the middle as you said. My preference is 2d) Btw, you are doing a great job of hosting this meeting! |
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