iPro vs Wolfpack Meeting : iPro discussion
11-25-2013, 12:40 PM
Post: #155
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RE: Turn 21
No problem. Take a look at the first 2 screenshots in the thread. We used 3 wits so far to kill their heavy.
Here is another option where we only move one scrambler forward, but we get a new soldier: * Soldier I2 -> G3; Runner E8 -> E4; kill soldier F3 (3) * Soldier spawn/boost -> F6 (4) * Scrambler: H6 -> G6 (1) * 0 wits banked This turn is much more wit efficient and gives us an extra unit, but only puts one scrambler in position. It also doesn't kill the runner, but that runner isn't doing much for them (they can't see our scrambler or even the soldiers in front). We will have 3 baits for them to scramble (excluding the runner), our scramblers are unreachable, and 1 of our scramblers can reach any hex they scramble our baits from. Our baits also can't even kill any of our non-scrambling units. What do you guys think of this option? |
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