iPro vs Wolfpack Meeting : iPro discussion
09-23-2013, 12:35 PM
(This post was last modified: 09-23-2013 12:36 PM by Thrutchy.)
Post: #23
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RE: iPro vs Wolfpack (Turn3) - Turn 2 sent @ 9/21 HKT 14:55 (1 day 21hrs left)
My vote is: spawn runner, heal heavy, and plan on killing their runner next turn. I like this a liitle more than killing their runner this turn because:
* allows us to do more when they are blind on turn 5 * moving or healing their runner is unlikely because of the wit inefficiency. If they do, they will effectively be down a wit. We can confirm with our soldier if necessary. * our medic is exposed to their runner and is a great bait for a scramble. * not as conventional or expected But, i'm still ok with killing the runner on this turn. Any other opinions? |
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