iPro vs Wolfpack Meeting : iPro discussion
09-22-2013, 09:25 PM
(This post was last modified: 09-22-2013 09:47 PM by Thrutchy.)
Post: #22
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RE: iPro vs Wolfpack (Turn3) - Turn 2 sent @ 9/21 HKT 14:55 (1 day 21hrs left)
I like that move. We'll be playing identically to team america vs eurasia.
Another option is to leave the runner on the spawn. Kill their runner next turn along with more stuff while they are blind. Actually on team america, we decided not to heal the heavy because we had a higher risk of attack with their soldier moved forward. An extra wit seemed more valuable because of that. We have no risk of that attack, so we should go ahead and burn the wit on the heal. If we spawn a runner and don't move it, we run the risk of them taking out our medic, but we should be able to safely scramble their runner and be up a unit. We'll have enough wits to put the heavy in front of the scrambler in case they spawn a soldier with range of our scrambler. |
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