Special Unit Balance
09-20-2012, 05:45 PM
Post: #34
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RE: Special Unit Balance
(09-20-2012 09:37 AM)blckace Wrote: I think the scrambler should start with a base of 2 health and healed up to three, that way it doesn't feel inferior compared to the other special units During this discussion, you have to keep in mind that the Scramblers ability (independent of every other factor) is definitely the most powerful of all Specials.
During beta, the scrambled unit kept its health - if you saw a Scrambler it was basically over for you, it just steamrolled through your defenses like a snowball gathering mass on the way. Increasing the Scrambler's resilience may cause this style of play to re-emerge. I am in no way affiliated with or authorized by One Man Left Studios, LLC. Any information on Outwitters I present is founded on personal experience, public knowledge or the Outwitters Beta Test. |
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