When a scrabbler converts a shell, shouldn't it go to 1 health?
09-16-2012, 10:43 AM
(This post was last modified: 09-16-2012 10:44 AM by worldfamous.)
Post: #17
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RE: When a scrabbler converts a shell, shouldn't it go to 1 health?
(09-16-2012 04:32 AM)bmike Wrote: After playing a few times - the current behavior seems to be correct and it should be called out so that people plan accordingly. (I dislike hidden rules like the fog of war allowing seeing over spaces where you can't move - i like the feature - it just should be in the help section explicitly)Seeing over "pits" as they call them is in the rules, or it's implied in the rules. Sniper - "Can hit any target within 3 spaces, firing over pits and friends, but not through barriers or enemies.". You can't shoot what you can't see. Not to mention, many maps have prespawned units near "pits" making it apparent that you can see over those spaces. I do understand your point but I think they did a fair enough job of explaining it. |
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