How to counter runner spamming when moving second?
09-14-2012, 07:44 PM
Post: #10
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RE: How to counter runner spamming when moving second?
I don't see TOO much of a problem from a deployment point of view, although it costed you an unnecessary wit.
Turn 6, much more efficient if you kill the runner on your spawn point with the sniper, then spawn a runner/soldier to kill the one next to your base. You save 1 wit (not having to move the runner to attack), and also keeps the runner on the right, giving you extra vision. |
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Messages In This Thread |
How to counter runner spamming when moving second? - MrUseless - 09-11-2012, 12:57 PM
RE: How to counter runner spamming when moving second? - pookywb - 09-11-2012, 02:22 PM
RE: How to counter runner spamming when moving second? - MrUseless - 09-11-2012, 02:33 PM
RE: How to counter runner spamming when moving second? - Eijolend - 09-11-2012, 08:20 PM
RE: How to counter runner spamming when moving second? - wonderpug - 09-12-2012, 12:08 AM
RE: How to counter runner spamming when moving second? - MrUseless - 09-12-2012, 01:51 AM
RE: How to counter runner spamming when moving second? - pookywb - 09-12-2012, 08:02 AM
RE: How to counter runner spamming when moving second? - garcia1000 - 09-12-2012, 11:33 AM
RE: How to counter runner spamming when moving second? - MrUseless - 09-14-2012, 10:53 AM
RE: How to counter runner spamming when moving second? - CommandConquerer - 09-14-2012 07:44 PM
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