When a scrabbler converts a shell, shouldn't it go to 1 health?
09-10-2012, 04:11 AM
Post: #2
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RE: When a scrabbler converts a shell, shouldn't it go to 1 health?
Shells always start at 1 health and go to 3 health when shelled. The only thing healing does is add 1 health to the shelled and unshelled states. So if he healed the shell it would have 4 health in shelled mode and 2 health unshelled. Since he didn't heal it, it has 3 health when shelled and 1 health when not. No bugs here.
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