How to lose a game with a single touch
09-09-2012, 10:52 PM
Post: #1
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How to lose a game with a single touch
I know I'm not the only one to have experienced this. It seems pretty severe that in a game in which you spend days building your attack, that a single stray bump on the bottom corner of the screen can end a turn without having made a single move.
Surely this could be easily fixed. I would suggest having a slide bar confirmation that your turn was intended as finished before submitting. At the very least, if you haven't spent a single witpoint then the program should be smart enough to know you're probably not done yet. Some of us mere mortals have fat fingers and distracting environments! I recognise the game is still new and Alex and Adam have a range of priority issues to iron out. But before I shell out $10 for the full kit-out, then I'm going to want the interface to be a little more forgiving first... On an unrelated note, while the new 35 game limit is very generous, I am slightly horrified by the thought of people abusing queue stacking now with 35 games deep! Outwitters is such a wonderful game, but there are some key issues still holding it back IMO |
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Messages In This Thread |
How to lose a game with a single touch - Joggies - 09-09-2012 10:52 PM
RE: How to lose a game with a single touch - Mag!cGuy - 09-10-2012, 01:32 AM
RE: How to lose a game with a single touch - bmike - 09-10-2012, 01:55 AM
RE: How to lose a game with a single touch - anthoninja - 09-10-2012, 05:56 AM
RE: How to lose a game with a single touch - Joggies - 09-10-2012, 07:32 AM
RE: How to lose a game with a single touch - wonderpug - 09-10-2012, 10:43 AM
RE: How to lose a game with a single touch - Nkernick - 09-12-2012, 10:50 PM
RE: How to lose a game with a single touch - poweewee - 09-19-2012, 10:15 PM
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