Economy, Supply Cap, Turtling, and Predictabiliy
11-16-2013, 10:27 AM
(This post was last modified: 11-16-2013 10:28 AM by TheGoldenGriffin.)
Post: #12
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RE: Economy, Supply Cap, Turtling, and Predictabiliy
(11-16-2013 07:29 AM)The Frozen One Wrote: Plus, you'd need to remodel the unit costs. Perhaps a good moment to close the gap between soldier and heavies? How 'bout: 1- runner and medic 2- soldier 3- sniper and heavy 7- specials I hear there's a secret Mobi hidden here somewhere… |
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