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The Soon To Be Elite Tournament - Season 1 - Discussion Thread
10-30-2013, 05:00 AM (This post was last modified: 11-18-2013 05:56 AM by Chas3r 926.)
Post: #13
RE: The Soon To Be Elite Tournament - Season 1 - Discussion Thread
I'm not that good at commentaries, but I'll get better

Round 1: Foundry-Done
outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICA4MbL2gsM
It was a regular foundry 1st turn advantage, but I did notice that Flarp made a mistake by moving his medic (which wasn't needed) healed his sniper (which wasn't needed yet, he didn't even move his sniper for a while) then he moved his medic back to where it originally was. Good Game!

Round 2: Reaper-Done
outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICA0MGp7gsM

Round 3: Long Nine-Done outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAoK2b8QkM
This game wasn't too interesting at the beginning, but turn 21 I started attacking and on turn 23 I didn't protect my mobi like I should have, then Frankfeud was able to gain a big advantage that I wasn't able to recover to. Well played!

Round 4: Thorn Gulley-Done
outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICA4O2TpgoM
This started with 2 early mobis. On turn 9, DuMonster moved his runner next to the sniper then killed the sniper with his sniper, which then made it so he couldn't kill either runner so on the next turn I was able to kill his mobi. That was a huge thing that I was able to kill the mobi. Then a few back and fourth runner wars happened and on turn 19 DuMonster spawned a mobi with not enough units to defend against my attack the next turn so I was able to get to the base for the win! Good Game!

Round 5: Peekaboo-Bye

Round 6: Sweetie Plains-Done
outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICA4K3t3QoM
I don't have much to say for this game except that it's hard to just defend with nothing suggesting that you might attack. If you had A few soldiers ready to attack I would have been made to defend a little, but since you didn't I fully attacked on the left side. This strategy with the bombshell attacking left side has worked good for me on sweetie plains, and if done correctly with no mistakes can guarentee a win! Good game!

Round 7: Foundry-Done
outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICA4Muh8gkM
Not much to say other than he didn't use first turn advantage on this map as much as he should have and he didn't correctly protect the top wit spot. He quit way to early though!

Round 8: Sharkfood Island-Done
outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICA4K3YmQoM
Okay, on turn 3 I attacked the base so later I can scramble a soldier that would be in front of his base, attack his base then get my soldier in there to finish his base but the plan backfired when he rushed the next turn. This could have been a real quick game if midview attacked my base turn 8. He instead retreated, which is usually never a good idea. Turn 12 when he attacked was a bad decision since I had plenty of wits to spawn a scrambler. Then after that it was basically over already. Good Game!

Round 9: Glitch-Done
outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICA4K-X8wsM
I noticed on turn 1 you move your medic instead of your sniper, it would've been better if you moved your sniper then moved your sniper again next turn then move your medic next to the spawn and heal the sniper. It would have saved wits and gave you positional lead faster. Turn 6 I did a good move with taking out most of your units and it was pretty much over after that. Good Game!

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RE: The Soon To Be Elite Tournament - Season 1 - Discussion Thread - Chas3r 926 - 10-30-2013 05:00 AM

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