Mobi Power + Wits = Something Else
10-13-2013, 04:41 PM
Post: #7
|
|||
|
|||
RE: Mobi Power + Wits = Something Else
Outwitters is balanced enough that we don't need to change the specials. Only on certain maps is balance really an issue. Overall OML did a great job.
On a side note, I would like to see a supply limit though like in RTS games to limit heavy turtling (especially bombshell turtles on Peakaboo). I was thinking a 50 supply limit could work where each unit's supply is equal to its wit cost. I know this won't happen and I'm not sure it's a good idea but I would like to try it. I looked at a lot of games and this wouldn't have an impact on most of them (soldiers are only 2 supply so you can still make a lot of them). A supply cap of 50 would only really matter when someone tries to spawn a 3rd or 4th special and already has a lot of units. |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Mobi Power + Wits = Something Else - Chemoeum - 10-13-2013, 01:27 PM
RE: Mobi Power + Wits = Something Else - .Memories. - 10-13-2013, 01:54 PM
RE: Mobi Power + Wits = Something Else - TheGreatAnt - 10-13-2013, 01:55 PM
RE: Mobi Power + Wits = Something Else - GreatGonzales - 10-13-2013, 02:54 PM
RE: Mobi Power + Wits = Something Else - His_Daddy - 10-13-2013, 04:36 PM
RE: Mobi Power + Wits = Something Else - Mag!cGuy - 10-13-2013, 04:39 PM
RE: Mobi Power + Wits = Something Else - CombatEX - 10-13-2013 04:41 PM
RE: Mobi Power + Wits = Something Else - Chemoeum - 10-13-2013, 11:28 PM
|
User(s) browsing this thread:
1 Guest(s)
1 Guest(s)
Return to TopReturn to Content