Mobi Power + Wits = Something Else
10-13-2013, 01:27 PM
Post: #1
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Mobi Power + Wits = Something Else
I'm feeling unfair.
Poor Mobi. Like real units in war, there are limits to them. Like the Bramble, it's one wit for a thorn. For the Mobi, there must be something like, a limit to its transport ability. It's too advantageous. Its transport ability, like Adam says, can pack an arsenal of deadly snipers. These wits should limit its ability to move certain units, like moving a runner costs one wit, and moving a sniper costs three. Or moving a special costs seven (aside from this, could be too expensive). Either that first option, or a limit that can be decided with its attack range, like the sniper and Bombshell. Face it, those units are too strong, and its movement capability is what gives it its negative perk. Yup, ideas are out there. I am GameCenter's Chemoeum. RIP, DL banner. Explosions. Go here! |
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Messages In This Thread |
Mobi Power + Wits = Something Else - Chemoeum - 10-13-2013 01:27 PM
RE: Mobi Power + Wits = Something Else - .Memories. - 10-13-2013, 01:54 PM
RE: Mobi Power + Wits = Something Else - TheGreatAnt - 10-13-2013, 01:55 PM
RE: Mobi Power + Wits = Something Else - GreatGonzales - 10-13-2013, 02:54 PM
RE: Mobi Power + Wits = Something Else - His_Daddy - 10-13-2013, 04:36 PM
RE: Mobi Power + Wits = Something Else - Mag!cGuy - 10-13-2013, 04:39 PM
RE: Mobi Power + Wits = Something Else - CombatEX - 10-13-2013, 04:41 PM
RE: Mobi Power + Wits = Something Else - Chemoeum - 10-13-2013, 11:28 PM
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