Outwitters, Analysis, and You - Post #2!
08-23-2012, 12:00 PM
Post: #10
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RE: Outwitters, Analysis, and You!
Wow nice haha. Looks like the first steps towards writing AI for this game
I am confused by the 2nd number associated with "Spawn" though (6 for the example sharkfood map). How is this the maximum distance from the friendly base (and why is it even important)? I could argue that it is 11 if I wanted to go around that little lake in the middle. Or infinite if I'm retarded... lol |
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