2v2 random: why it really sucks. A lot.
09-26-2013, 11:45 PM
(This post was last modified: 09-26-2013 11:56 PM by =) Random Task (=.)
Post: #72
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RE: 2v2 random: why it really sucks. A lot.
(09-26-2013 11:09 PM)Chas3r Wrote: One thing that seems to be the proble with 2v2 random is u don't know what ur partner'a race is going to be, so maybe if u are p3 or p4 then you should be able to see your partner'a race before selecting yours yep... I second this. (09-26-2013 06:36 PM)onealexleft Wrote:(08-31-2013 06:07 AM)Gf!sh Wrote: The main point, really is that [b]random pairs can be matched against arranged pairs. makes sense! (09-25-2013 08:09 PM)phineas94 Wrote:(09-23-2013 03:17 AM)Random Task Wrote: His argument was that its not fair play and here I agree with him. it is always a question where you draw the line... in terms of fair competition for top list ranks i would say the decision whether a game should count as a game with random partners or arranged teams should be fixed before the game is started and not after you know whether you will win or loose in a fair competition for a 2v2 random rank. You found a way around the original design (where you select a partner or choose random before the game starts) and I therefore join Spillblood in expressing an opinion that your "optimisation strategy" is not fair play but rather an exploit of a loophole in the game design. awesome signature design by .Memories. |
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