New Teams/Character Ideas
08-20-2012, 03:25 PM
Post: #166
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RE: New Teams/Character Ideas
(08-20-2012 01:25 PM)connor3491 Wrote: maybe make it so that it can't be mobi'd That would probably be difficult to program, and would certainly be a difficult concept for new players to grasp. I like that, so far at least, there are very few "exception" situations (the only one I can think of is that a unit can move once per turn... UNLESS they've been Mobi'd already) ——————————— Why is the rum gone? |
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