Heavies to 4 Damage
09-21-2013, 06:56 AM
(This post was last modified: 09-21-2013 06:58 AM by Fluffysox.)
Post: #27
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RE: Heavies to 4 Damage
(09-21-2013 01:58 AM)Doodat Wrote:You can mobi the heavy then move forward 2 spaces with the heavy, making the attach range the same distance as a sniper if it didn't move. You would also have a tank and 1 extra damage.(09-20-2013 03:40 PM)Fluffysox Wrote:(09-20-2013 03:18 PM)Mag!cGuy Wrote: If you are able to reach a base with a heavy, that already means you won, even with the current one...For. Soldier to follow up is pretty hard. However, if heavies do 4, all u need is a runner! Anyway, being able to pick off a base with a runner is pretty much an instant lose. Heavies also take a lot of wits to kill. If you are massing soldiers, you need 3 for a buffed heavy = 6-1 wits. That's a whole turn gone, with your soldiers out of position. Game center ID: FurrySox 1v1 2v2 w/ Syvan Feel free to invite me to a friendly 2v2 vs me and Syvan, or me as your ally! |
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