Heavies to 4 Damage
09-20-2013, 07:02 AM
Post: #17
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RE: Heavies to 4 Damage
Thank you for the discussion. Heavies are not worth spawning. The top tier of the game is lots of buffed soldiers, some runners for vision, well positioned snipers, and special units. This change to the Heavy incorporates one more unit into the game that can vary strategies. Being slow and expensive spawning a lot of heavies is out of the question, but the 4hp of damage would give the heavy a unique position to deal with the 4hp soldiers and BS. Also I can see this helping veggies, using heavies and with their special unit would be a strong option with 4 hp. I think it is worth testing out I know that this game is not a priority for onemanleft but if they consider outwitters 2 and use these units still, I believe this change would benefit the game.
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