Heavies to 4 Damage
09-17-2013, 12:11 PM
(This post was last modified: 09-17-2013 12:15 PM by boyxoneder.)
Post: #8
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RE: Heavies to 4 Damage
I understand it is a huge change and I am not saying it should be implemented, it it just a thought. Besides Mobi a heavy can't sneak up on anyone. They are so slow and often never built, the only heavies i've seen used in masters are the starting ones. Often people spam 4 hp soldiers because they always require 2 people to take it down. This boost strengthens the heavy, but the heavy always one shotted everyone before besides a buffed soldier and a buffed BS and now the heavy just one shots everything. They cost 5 or 4 wits I don't even know because I don't spawn them, and they move so slow that they cost 6 wits to cross a map. And they need to be buffed to 5 so that two soldiers don't just sweep in and take it out.
This change does affect the heavy, but doesn't change the fact that a 4hp soldier still is useful in many situations, now it just isn't useful in every situation. The 4 hp soldier still survives a sniper and BS direct attack, I just think it could possibly help the game and was looking for some discussion so thanks everyone so far for responding. And I guess my argument is 4 hp soldiers for 3 wits, and even 4 hp Bombshells might be too valuable for their wit cost and this buff to the heavy may make an underused or too expensive unit more viable and overused units less viable |
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