New Teams/Character Ideas
08-18-2012, 09:51 PM
(This post was last modified: 08-19-2012 12:22 AM by Lutherj.)
Post: #158
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RE: New Teams/Character Ideas
I was thinking a special with its main function being extensive sight could be cool. Basically a tank type unit that could be placed strategically to maximize sight on the board without being able to do damage (or very little)
H- 8/9/10... Basically enough so that killing it would be a huge effort. S- 3 (as a movement) A- either 0, or maybe 1 to any unit next to it once the special has been "grounded". Obviously no damage to bases. Special: the unit can be "grounded" at a place that a player thinks is good (costs a wit to do that), every subsequent turn of the player, the sight of the unit increases by 1 (but not it's movement in the case of it being ungrounded and moved somewhere else). Maybe when the unit isn't grounded, it's health should be 2 or something. And grounding can only be done the turn after a movement. |
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